Kasdeya Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears just a black suit. Her white hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She loves telling others what to do and how they should feel about things. She is a font of random trivia from the lore and stories she has discovered
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life; and to share knowledge with the world
Ideals: Opinionated, Logical. Flaws: Disease, Depressed. Bonds: Rich. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 sp. Blue quartz (11 gp). Eye agate (11 gp). 1 Half-Plate.
Rinn Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are amber.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She can't help but pocket interesting objects she comes across
History: Rinn hails from a village terrorized by illithids. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Enemies, Family. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Mella Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying black hair a little too much giving a sharp black color. She has a dull look in her violet eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Mella was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Shy, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 340 gp. 1 Masterwork Musical instrument.
Hugolina Bradshaw, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an entirely brown suit with grey socks and a vest with buckled shoes. Her hair is long and black with streaks of chestnut, and is pulled back with small brown clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Flattery will make her almost putty in your hands.
History: Born to a pair of adventurers, Hugolina grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She hasn't been sleeping well lately.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Insomniac, Secretive, Selfish. Bonds: Attractive, Adventurer. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Balam Muse, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is long and unkept. This white eyed westerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balam took refuge in the old dungeon and found the beat up crossbow and armor he uses now. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family, Nature. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 19 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Giant, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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