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NPC Generator

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Advanced [show]


Bathin Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His long red hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are white.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Bathin Patience, Male Tiefling Ranger 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Sarah Cotton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. She has slicked back golden hair. She has several tiny sapphire earrings on each ear.

Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Dilettante, Sarah learned a great deal about her father's area of expertise. A gifted student she started as a Jeweler, but she got bored and became a Dilettante. She struck the Dilettante job and began her own company from there.

Motivation: Expand her business; and she is greedy

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Sarah Cotton, Female Human Expert 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +6

Possessions: Just what you see.


Social Check DCs


Nuthra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. Her black crest is greasy and uncared for. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A true patriot, Nuthra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she is content

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Nuthra Bhenkumbyrznaax, Female Dragonborn Warlock 4
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp.


Social Check DCs


Elizabeth Rylan, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her hair, while still mostly black, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Mundane, Shy. Bonds: Attractive, Military, Criminal record. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Elizabeth Rylan, Female Human Barbarian 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Krimmon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his red robe and has his whip always slung over his shoulder. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. Krimmon was born on a far northern island where he grew up under the tutelage of his father, an expert Assassin. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and to settle down with his crush

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Krimmon Strongbones, Male Halfling Adept 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Silver comb with moonstones (100 gp).


Social Check DCs

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