Varg Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'10" and muscular, this eastern man wears a black tunic with white highlights, and long red pants that bunch up around his shoes. He wears his chestnut hair down. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. Varg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Optimist, Professionalism, Impeccable. Bonds: Poor, Nature. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 120 gp.
Markosian Grace, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. She wears her white hair down. Her white eyes have a joyful gleam in them most of the time.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A true patriot, Markosian would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 10th year, her parents were killed by a brigands raid, leaving Markosian alone in the world. After a stint in an orphanage, she was adopted. She became a Spy soon after.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Bonds: Attractive, Job, Military, Immigrant, Enemies. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. Red garnet (120 gp).
Myria Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered falchion and tarnished trident as well. Her blonde hair is braided into rings. Her violet eyes dart from person to person to random spaces in the air.
Personality: Myria speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: When she was but 5 years old her parents immigrated from the west. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by orcs. Myria was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: To find somewhere to settle down; and marry her brother to traveling adventurers
Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Family, Immigrant, Enemies. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Shadow Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His gray fur is lengthy. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Aquan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Tourmaline (140 gp). Malachite (11 gp). Jet (140 gp). Zircon (20 gp).
Avice Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" eastern woman, she wears a robe, a symbol of the four houses of cards around her neck, and a lance on her belt. Her golden hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: She will rave to anyone who will listen. She is skeptical of what others tell her and is slow to trust.
History: Born to a Stableman, her father struggled to pay the bills. In her 13th year, her parents were killed by a illithids raid, leaving Avice alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Poor, Enemies. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 31000 sp. Eye agate (16 gp). Brown-green garnet (150 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
