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NPC Generator

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Advanced [show]


Bertram Cromwell, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears professional attire. He has moderate length silver hair. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Scribe father left him crippled. During his travels, Bertram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bertram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bertram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Bertram Cromwell, Male Human Rogue 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Insane. Bonds: Poor, Religious, Immigrant. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Patrick Blankley, Male Human Rogue 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. Iolite (20 gp).


Social Check DCs


Eva Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her long silver hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She loves telling others what to do and how they should feel about things. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the east to a Dyer, Eva learned a great deal about her father's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Job, In love. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Eva Mellerelel, Female Half-Elf Expert 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Phann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her moppish auburn hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Laborer business at a young age. From there she went from mercenary job to mercenary job. Since then, she has sought to make the best of life.

Motivation: Many giants want her driven away; and she has passion for adventuring and risk

Ideals: Optimist. Bonds: Job, Adventurer, Enemies. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Phann Qualanthri, Female Elf Adept 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Miner profession.

History: He got into the Shepherd business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business.

Flaws: Insane, Emotional. Bonds: Job, Religious. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nordak Helcral, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 160 gp.


Social Check DCs

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