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Advanced [show]


Myria Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'8" and is wearing a perfectly clean shirt and pair of pants. Her silver hair is lengthy and is close to two feet long. This gray eyed northerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: Myria was born with her father's beautiful face. She was an apprentice working in her father's forge. She struck the Doctor job and began her own company from there.

Motivation: Her relatives are trying to arrange a marriage; and she wants revenge against dire rats

Flaws: Fearful. Bonds: Attractive, Enemies, Job, Family. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Myria Nimblefingers, Female Halfling Barbarian 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp.


Social Check DCs


Andram Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'8" and is dressed in a clean black cloak covering his clean studded leather. His right leg appears badly burned and disfigured. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Bonds: Religious, Family, Enemies. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Andram Violence, Male Tiefling Bard 3
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 10 (+0)20 (+5)
Skills Intimidation +7, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp.


Social Check DCs


Gardain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gardain was born in the west. At a young age he loved to build and create. Gardain was born on a far western mountains where he grew up under the tutelage of his mother, an expert Scribe. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Gardain Aranore, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 pp.


Social Check DCs


Jacoba Willoughby, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a faded coat and loose pants complete with feathered hat. Her red hair is smooth and relatively long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Jacoba was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Jacoba Willoughby, Female Human Expert 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp. Jasper (20 gp).


Social Check DCs


Decarabia Failure, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses like a well dressed Painter does. She has styled her red hair well, parting it to the left. Her eyes are a pleasant silver.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Decarabia was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 2 years.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult.

Ideals: Philantrophist. Bonds: Job, Attractive. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Decarabia Failure, Female Tiefling Rogue 3
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp.


Social Check DCs

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