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Advanced [show]


Mijira Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears green leather gloves, a green jacket, and tight pants. She has styled her brass crest well, parting it to the left. She has several tiny amethyst earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Mijira was born the youngest of three triplets. Her first spouse was a Bricklayer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her brother to traveling adventurers.

Flaws: Ugly, Hedonist, Disease. Bonds: Rich, Family. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Mijira Tiammanthyllish, Female Dragonborn Adept 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 7000 cp.


Social Check DCs


Theodoric Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Attractive, Religious. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Qualanthri, Male Half-Elf Warlock 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 260 gp.


Social Check DCs


Beloril Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze, and he perpetually has his pickaxe ready. His blonde hair is lengthy. He has gleaming, smiling hazel eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and money/treasure

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Enemies, Criminal record. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Beloril Torunn, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs


Tree Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. She has wavy yellow fur. Her skin is flawless and her copper eyes scan people very quickly.

Personality: She is a Herbalist first and foremost. She believes firmly that knowledge should be universal. She has a minor phobia of water and hates getting wet.

History: She got into the Herbalist business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Tree Shore, Female Tabaxi Paladin 3
Medium (4'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 3 Holy water. 2 Antitoxin.


Social Check DCs


Thoradin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a tan scarf. He has a slight overbite and is overall scrawny. His chestnut hair, when down, is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Thoradin's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Thoradin hails from a village terrorized by orcs. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Thoradin Fallack, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. 1 Bullseye lantern.


Social Check DCs

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