Shamash Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear black clothing when he does not wear armor. He has wavy black crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Shamash hails from a village terrorized by goblins. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He wants revenge against goblins; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Slave, Religious. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1200 sp.
Kipper Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His hair is brown and very short. His green eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Kipper was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He has drifted from career to career and currently works as a Assassin.
Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it
Bonds: Rich, Job, Family. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Masterwork Artisan’s tools.
Sapply Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a blue deerstalker hat and blue clothes. He is tall, broad shouldered and powerfully built. His auburn hair is heavily combed to the left. His amber eyes dart from person to person.
Personality: Calm and collected, he is a well trained Tailor. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Rich, Criminal record. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 40 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
William Landon, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in a clean grey cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length golden hair. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Malachite (9 gp).
Marastyr Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she tends to wear a large brown jacket. She wears her golden hair up. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Cartwright, who enjoyed hunting, Marastyr was taken on many hunting expeditions. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. By chance she met her sister recently and the two have been together since.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Joker, Entrepeneur. Bonds: Attractive, Nature, Family, Criminal record. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp.
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