Oppah Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. She keeps her silver hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Emotional, Disease. Bonds: Immigrant, Enemies, Rich. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Jarana Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears many layers of old clothing at all times. She is tall, broad shouldered and powerfully built. Her chestnut hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is an amazing painter.
History: Jarana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her childhood dream was to be a Sellsword, but she was a colossal failure. She was granted martial powers by her dying brother.
Motivation: She is content; and expand her business
Ideals: Gifted. Flaws: Ugly, Depressed, Mundane. Bonds: Poor, Job. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Eleanor Marley, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. Her auburn hair is cut short. Her eyes are gray and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Eleanor studied abroad. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a cook and was forced into it by her family
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Rich, Family. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Freshwater pearl (9 gp). 1 Masterwork Common Melee.
Quarion Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and is wearing a long, tan, dusty cloak. His right leg appears badly burned and disfigured. With bright red hair and a scraggly beard. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Quarion was born the youngest of three triplets. One day when Quarion was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Quarion was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Insomniac, PTSD. Bonds: Family, Has a crush. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 340 gp. 1 Masterwork Common Melee.
Ahinar Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a long, violet cloak, and is pretty ugly. She wears her auburn hair down. This blue eyed westerner is not easily forgotten.
Personality: Ahinar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Ahinar hails from a village terrorized by gnolls. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Dyer like her mother before her.
Motivation: To share knowledge with the world; and several ex partners dislike her way of doing things and want revenge
Ideals: Extrovert, Philantrophist, Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
