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NPC Generator

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Advanced [show]


Adrik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his dagger. He keeps his long white hair kept up in a rat tail. His eyes are hazel and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Adrik was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Adrik Aranore, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 cp. Silver chalice with lapis lazuli gems (50 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Hunter Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly blonde, has prominent grey streaks. His fierce blue eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Philantrophist. Bonds: Rich, Religious, Immigrant. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Stapleton, Male Human Commoner 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Foxilon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes peer out from beneath his deerstalker red hat.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Foxilon hails from a village terrorized by illithids. A gifted student he started as a Fortune-teller, but he got bored and became a Shoemaker. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Shy, Impulsive. Bonds: Attractive, Enemies, Job. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Foxilon Deephollow, Male Halfling Bard 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Seebo Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His red hair is still thick. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. Cursed with a spirit at a very young age, Seebo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Disease, Fearful, Insane. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Seebo Gobblefirn, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)18 (+4) 10 (+0)11 (+0)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 150 gp.


Social Check DCs


Faran Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of strength around his neck, and a greataxe on his belt. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Apothecary, who enjoyed hunting, Faran was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Faran took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting, Pacifist. Bonds: Enemies, Nature. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Faran Quickstep, Male Halfling Druid 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Banded mail.


Social Check DCs

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