Chad Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.
Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.
History: Chad hails from a village terrorized by orcs. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk
Flaws: Impulsive, Fearful. Bonds: Rich, Enemies, Adventurer. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Deep green spinel (70 gp). 1 Masterwork Common Melee.
Valafar Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his black hair. He has red eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born in the east, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Raiann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a black costume with the symbols of her god on her torso. Her silver crest is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not trust anyone and sleeps with one eye open.
History: Born to a Mason, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She became a Performer soon after.
Motivation: To get a good night's sleep.
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll, Elven, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 sp. 1 Magnifying glass. 1 Silver holy symbol. 1 Good lock.
Donaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a green coat. His small hat is riddled with cuts and holes. His red eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.
History: Born to a Barber, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Depressed, Insomniac. Bonds: Poor. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Golden yellow topaz (300 gp). 1 Minor magic item.
Aura In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear brown clothing when she does not wear armor. Her fur is beige, silky, and of moderate length. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aura hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and wants her loneliness to end
Ideals: Athletic, Artistic, Opinionated, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Halfling, Orc
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Deep blue spinel (300 gp). Chalcedony (20 gp). Deep green spinel (150 gp). Tiger eye turquoise (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!