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NPC Generator

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Advanced [show]


Vistra Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses well, wearing brown shirts, loose pants, and blazers most of the time, and a wedding ring on her left hand. Her tied-back hair is silver. Her eyes are green and catlike.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her singing dream.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, In love, Rich. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Vistra Orcfoe, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Havilar Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). She has moderate length black crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Havilar wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and wants to raise her children well

Ideals: Disciplined, Fighting. Bonds: Family, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Havilar Dhyrktelonis, Female Dragonborn Expert 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Fargrim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who usually wears his grey robe and has his flail always slung over his shoulder, he is not a threatening figure. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a goblins raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Joker, Extrovert, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Fargrim Helcral, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Rrath Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He has a large white mantle and cape that has been intricately interwoven into his pastel robe. His auburn hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: Rrath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and to be a guard again

Flaws: Secretive, Lazy. Bonds: Poor, Nature, Job. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Rrath Langston, Male Half-Orc Cleric 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Tomph Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her auburn hair to look like a famous performer. Her blue eyes are slightly larger than normal.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tomph grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tomph. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Logical. Bonds: Mentor, Criminal record. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Tomph Stanton, Female Half-Orc Warlock 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Sardonyx (60 gp).


Social Check DCs

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