Helen Hastings, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey shirt with thin violet vertical stripes and black pants, and sports empty pouches on her belt. Her chestnut hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She loves telling others what to do and how they should feel about things. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Architect and was forced into it by her family.
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Nature, Family. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
Shaena Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears very tight pants and wife beaters, though occasionally she sports a red coat. Her brown hair is well kept. She tend to wears goggles to shield her eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted divine powers by her dying brother.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Artistic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Sailor
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. Malachite (10 gp).
Riswynn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy grey dress. Her blonde hair is lengthy. Her eyes, though not visible through her cowl, are brown.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Around other people she will do her best to conceal her emotions and appear jolly.
History: Riswynn was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Map Maker like her mother before her.
Motivation: Expand her business.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).
Iados Music, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black shirt with thin yellow vertical stripes and white pants. His chestnut hair is heavily combed to the left. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He left for the south, certain he would find work there.
Motivation: A strong sense of loyalty to Tiefling people; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane, Racist. Bonds: Immigrant. Occupation: Stylist
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Malachite (7 gp). Obsidian (7 gp). Chrysoberyl (160 gp).
Senteq Beren, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has moderate length white hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.
History: Sold as a small child to a brothel owner, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Senteq reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Mentor, Military. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 100 sp. Deep green spinel (120 gp).
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