Delg Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears light armors faded through time and improper care. His white hair is smooth and relatively long. His eyes are likewise blue.
Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 gp.
Loopmottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her shield, marred by teas. She wears her hair in dreadlocks. Her eyes are green and catlike.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Loopmottin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was always very intelligent and has formed a secret society of specialists.
Motivation: She feels the way she acts is they only way to get by in the world; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Peridot (30 gp). Aquamarine (300 gp). Aquamarine (300 gp).
Decarabia Hate, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, green, dusty cloak. Her hair, while still mostly silver, has prominent grey streaks. This red eyed westerner is not easily forgotten.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends.
Ideals: Joker, Justice. Bonds: Immigrant, Nature, Adventurer. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 400 sp.
Ar-Baruk Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of shortspears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his white hair in a flapper bob. His eyes are violet and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich western family. When Ar-Baruk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Baruk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Fighting, Impeccable. Bonds: Attractive, Rich, Military. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 280 gp.
Lilith Respect, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. Her brown hair is long and unkept. Her eyes are a pleasant white.
Personality: Lilith speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Lilith was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Job, Family. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1500 sp. Freshwater pearl (16 gp). Rhodochrosite (16 gp). Sardonyx (60 gp). 1 Masterwork Common Ranged Weapon.
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