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Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a pastel suit, red shirt, and black tie. His orange fur is long and unkept. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Barber, who enjoyed hunting, Fragrant was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up longbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Depressed, Fearful. Bonds: Immigrant, Nature. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Sorcerer 4
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp.


Social Check DCs


Mozû Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair and beard is wavy and long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Selfish. Bonds: Nature. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Mozû Melancon, Male Half-Orc Warlock 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 sp.


Social Check DCs


Reynard Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.

History: Reynard was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Reynard Samuel, Male Half-Elf Expert 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Shava Lathalas, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan small hat and tan clothes. She has wavy red hair. Her eyes are blue and beady.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered

History: She was born into a rich family. Her necromantic abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants revenge against goblins

Ideals: Logical, Gifted. Flaws: Ugly, Selfish. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Shava Lathalas, Female Elf Fighter 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nurkara Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey small hat and grey clothes. Her golden hair, when down, is lengthy. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west to a Fortune-teller, Nurkara learned a great deal about her mother's area of expertise. Her parents enrolled her in a Monk school at a young age so that she could practice her martial talents. She has achieved small success as a Fortune-teller.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and many orcs want her driven away

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Enemies, Job, Family. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Nurkara Deepdelver, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 120 gp.


Social Check DCs

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