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Advanced [show]


Kilia Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She has amber eyes and a grey hat with a white feather.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Kilia was born in the south. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by illithids. Kilia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Revenge.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Kilia Steelfist, Female Dwarf Aristocrat 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Mercenary profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He struck the Stableman job and began his own company from there.

Motivation: To be a Mercenary again.

Flaws: Insomniac, Shy. Bonds: Job, Rich, Immigrant. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Harbek Gorunn, Male Dwarf Commoner 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 12 (+1)6 (-2)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Cloud Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Merchant does. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a island tribe. A few years later when the east was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Merchant.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Job, Nature, Immigrant. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Cloud Timber, Male Tabaxi Cleric 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs


Orianna Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a large green jacket. Her blue hair is greasy and uncared for. Her eyes are gold and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Poor. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Orianna Instinct, Female Tiefling Commoner 1
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 12 (+1)18 (+4)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Lapis lazuli (5 gp). 1 Tanglefoot bags.


Social Check DCs


Leaf In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe. His fur is gray and very short. He has several tiny amethyst earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Rich, Military, Family, Debt. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Leaf In the Storm, Male Tabaxi Wizard 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)18 (+4) 15 (+2)14 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Sylvan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 310 gp. Solid gold idol (200 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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