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Advanced [show]


Kite Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses like a well dressed Ruler does. Her white fur has been sun bleached extensively. Her eyes are hazel and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born on a small isolated farm. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent father; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Job, Family, Mentor, Nature. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Kite Hummingbird, Female Tabaxi Rogue 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)10 (+0) 14 (+2)19 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Ekk Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a white armored body suit, with a simple yellow line shooting up and back down. Her skin is also unnaturally pale. Her chestnut hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.

History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and she has money and likes to spend it

Flaws: Ugly, Mundane, Selfish. Bonds: Rich. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ekk Marley, Female Half-Orc Bard 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 350 gp.


Social Check DCs


Sumnes Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She very much looks the part of a Tailor. She has moderate length white hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Tailor, Sumnes learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: Expand her business; and to be a body guard again

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Sumnes Suithrasas, Female Half-Elf Barbarian 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Ghaliver Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this western man wears a faded coat and loose pants complete with Stetson hat. His silver hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the west. He enjoys reading and quiet.

History: The child of a Knight, who enjoyed hunting, Ghaliver was taken on many hunting expeditions. He dropped out of school before completing his studies. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Athletic, Pacifist, Logical. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Ghaliver Whispermouse, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and pastel robe with the hood down. His white fur is braided into rings. His half smiles and copper eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Three is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Three took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Job. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Three On the Water, Male Tabaxi Monk 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 100 sp.


Social Check DCs

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