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Advanced [show]


Bertram Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant brown.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Immigrant, Job. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Bertram Greenbottle, Male Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Numba Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her auburn hair is lengthy. Her eyes are hazel.

Personality: Abrasive and pushy, she has a hard time making friends. As long as the job gets done she does not care how it got done.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the north; and she's repulsed by the pc

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Numba Glittergem, Female Gnome Fighter 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kelter Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. He has a slight overbite and is overall scrawny. He keeps his brown hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Halfling conditions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Shy, Fearful, Racist. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Kelter Glenfellow, Male Halfling Warrior 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Jade Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel cloak and cross-gartered brown stockings. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a desert tribe. He was taken as a slave by a traveling circus and forced to perform He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Attractive, Job, Nature, Slave. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Jade Fang, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp. Obsidian (12 gp). 1 Everburning torch.


Social Check DCs


Sybil Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. She has done her best to style her golden hair to look like a famous performer. Her gray eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sybil took refuge in the large cave and found the beat up pickaxe and armor she uses now. After a long history of fighting, Sybil and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Poor, Nature, Religious. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Sybil Sherwood, Female Human Expert 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. 2 Smokesticks.


Social Check DCs

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