Jelenneth Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A 5'0" southern woman, she sports tan clothing, slightly heavier than average wear. Her golden hair is slicked back into a classic pompadour. She has hazel eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She got into the Butcher business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Butcher job and began her own company from there.
Motivation: Sabotage a competitor; and she has a rivalry with the church that dominates her actions
Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Cumpen Reese, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy tan dress. With bright blonde hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.
History: Born to a Carpenter, her mother struggled to pay the bills. A freak accident while working with her Carpenter mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by goblins. Cumpen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She is wracked by social anxiety; and revenge
Ideals: Pacifist. Flaws: Disease, Fearful. Bonds: Attractive, Enemies, Poor. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Lucan Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear violet pants and tee shirts. He keeps his long chestnut hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp. Alexandrite (700 gp).
Bagga Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: He was born into a rich family. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in ceremonial dagger use. He now mingles about in high society.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Rich, Enemies. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +5
Possessions: Brown-green garnet (70 gp). Tiger eye turquoise (8 gp). Coral (70 gp).
Whurbin Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a hunchback. He keeps his brown hair in a flapper bob. He has green eyes.
Personality: Whurbin is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Interpreter, who enjoyed hunting, Whurbin was taken on many hunting expeditions. Whurbin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Locksmith.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Justice, Optimist. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 19 (+4) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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