Theobald Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is red and very short. His eyes are hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Humans.
History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Job, Poor. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Thamuz Caution, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light green in addition to tight pants. He has moderate length white hair. He has a dull look in his gold eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His father raised him in a mountain cabin. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has never given up on his dancing dream.
Motivation: Wishes to resurrect an old love; and doesn't want to be a mayor and was forced into it by his family
Ideals: Artistic, Fighting, Entrepeneur. Bonds: Nature, Family, In love. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp.
Barendd Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His white hair is unkempt and raggedy. His eyes are blue and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. Through the years after Barendd was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Barendd's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the north; and a rival would like him out of the picture
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 340 gp. Tourmaline (110 gp). Chrysoprase (40 gp).
Pandjed Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a grey coat with green slacks. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His bronze crest is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Fighting, Athletic. Flaws: Antagonistic, Ugly. Bonds: Adventurer. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 600 gp.
Dara Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a violet coat over a grey low-cut shirt, and a feathered hat upon her head. Her hair is always cut to a buzz. Her eyes are brown and catlike.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was born in a small mountains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She has since lost track of the people in her past.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Terse. Bonds: Family, Nature, Job. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 4000 cp.
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