Gerald Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His hair is black, silky, and of moderate length. His violet eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich southern family. Cursed with a spirit at a very young age, Gerald has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Berrian Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a small hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the east. A gifted student he started as a Actor, but he got bored and became a Body Guard. He struck the Body Guard job and began his own company from there.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Insane, Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Masterwork Uncommon Weapon.
Torinn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He wears a colorful flower in his green crest. His gold eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Optimist, Pacifist. Bonds: Attractive, Rich, Criminal record. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 24000 sp. Blue sapphire (900 gp). Eye agate (5 gp). Jasper (80 gp). Freshwater pearl (5 gp). 1 Minor magic item.
Gynnie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman is dressed in an above average manner. She has a long silver ponytail with little hanging trinkets. She has gleaming, smiling amber eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and she has comitted a past crime that haunts her to this day
Flaws: Fearful, Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Ahlyssa Oakley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a robe, a symbol of her god around her neck, and a nunchaku on her belt. Her auburn hair is greasy and uncared for. Her amber unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. She always tries to repair and not replace. It was this mentality that drove her into the Carter business.
History: She was born blind and as such lacked many opportunities for work. Her father was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism, Persistence. Flaws: Ugly, Disease. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp.
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