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Advanced [show]


Naill Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He has wavy black hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Naill Shupe, Male Half-Elf Bard 2
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 200 gp.


Social Check DCs


Tordrid Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her fierce green eyes like to dwell on things.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Healer arts, while her father instructed her in etiquette, music and courtly manner. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and someone believes her a fraud

Flaws: Disease, Fearful. Bonds: Enemies, Rich, Nature. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Tordrid Glanhig, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Deception +5, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Dean Berkeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, marred by chocolates. His hair is short and chestnut. His violet eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in the east, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Dean Berkeley, Male Human Cleric 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Valafar Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He wears his purple hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: A skeptical and narcissistic man, Valafar's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Valafar was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Justice. Bonds: Attractive, Poor, Military. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Valafar Carrion, Male Tiefling Warrior 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 4000 cp. 1 Disguise kit. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Roywyn Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She is well dressed, but even with her fine clothing she looks run-down. Her red hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She exudes charisma. She is a tour de force of persuasion. She is frequently practicing swordplay.

History: Born to a pair of adventurers, Roywyn grew up listening to her mother's many stories. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was always very intelligent and has formed a secret society of freemasons.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Secretive. Bonds: Attractive, Military, Adventurer. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Roywyn Fiddlefen, Female Gnome Commoner 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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