Shautha Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Sage uniform, and carries hammers. Her hair is short and chestnut. Her thin eyebrows rest above her beady gray eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.
History: Born in the west to a Sage, Shautha learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 4 years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Pacifist. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 800 sp.
Anakis Speed, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'8", this woman wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. She wears a colorful flower in her silver hair. She has gleaming, smiling red eyes.
Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Barrister, who enjoyed hunting, Anakis was taken on many hunting expeditions. Through the years after Anakis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Anakis's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Joan Thorpe, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, and she perpetually has her trident ready. Her hair is short and brown. She has gray eyes and a grey hat with a black feather.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born several months after her father was called into army service. Joan was born on a far eastern plains where she grew up under the tutelage of her father, an expert Barkeep. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants revenge against illithids; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Bonds: Enemies, Military, Immigrant. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Gildmak Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. With a patchy silver beard and wild silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Gildmak studied abroad. After coming to the age of reason, Gildmak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Adventurer, Criminal record, Enemies. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Red spinel (80 gp).
Shivering Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His fur is short and cinnamon. His copper eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Shivering enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has worked as a Glassblower like his mother before him.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Disciplined, Logical. Flaws: Hedonist. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 2 Acid flasks.
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