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NPC Generator

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Advanced [show]


Sekhmet Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple blue line shooting up and back down. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a cross on it. Her red hair is long and unkept. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a white middle class family as the only child. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sekhmet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end her boredom; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Sekhmet Guile, Female Tiefling Fighter 2
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)17 (+3) 9 (-1)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Wymar Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His golden hair is heavily combed to the right. His eyes are brown and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Cartwright soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Wymar Dmitriyev, Male Half-Elf Warlock 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)11 (+0) 18 (+4)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Quespa Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a green tunic with violet highlights, and long brown pants that bunch up around her shoes. She keeps her long silver crest kept up in a rat tail. Her thin eyebrows rest above her beady red eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Quespa was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Hunter. She's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and find a way to reverse the transformation of her sister

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Family, Job, Enemies. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Quespa Jerynomonis, Female Dragonborn Expert 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1700 sp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Chem Trust, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His red hair is kept up in a ponytail inside a small hat. His half smiles and gold eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a slaver, Chem was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Justice. Bonds: Attractive, Criminal record, Mentor. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chem Trust, Male Tiefling Monk 3
Medium (6'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Harriet Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many black ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. Sporting a white mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of eastern immigrants she idolized her father. Her childhood dream was to be a Actor, but she was a colossal failure. She became a Mortician soon after.

Motivation: She has a crush on the local Actor; and sabotage a competitor

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Harriet Wildcloak, Female Halfling Rogue 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 2 Tanglefoot bags.


Social Check DCs

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