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Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His copper crest has been sun bleached extensively. His skin is flawless and his gold eyes scan people very quickly.

Personality: Shedinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Athletic, Extrovert. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Shedinn Chumbyxirinnish, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His hair, while still mostly auburn, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Cook, Einkil learned a great deal about his mother's area of expertise. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Cook.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Justice, Impeccable. Flaws: Insane. Bonds: Job. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Einkil Dankil, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 290 gp. 3 Acid flasks.


Social Check DCs


Oriff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She has auburn hair. Her violet unseeing eyes seem to look past you.

Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Enemies. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Oriff Helcral, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1300 sp.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. His silver hair is still thick. His violet eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with poetry.

History: Bertram was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Persistence. Flaws: Racist. Bonds: Job. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Wildheart, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Ronobe Anger, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple green robe with grey stripes complete with hood. Her hair is blue and curly. Her silver unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ronobe is combative with any and all who dare try her patience in the slightest.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ronobe took refuge in the ruined castle and found the beat up shield and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Rich, Nature. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Ronobe Anger, Female Tiefling Fighter 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp. 1 Banded mail.


Social Check DCs

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