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Advanced [show]


Irann Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tan tunic with grey highlights, and long brown pants that bunch up around her shoes. She has wavy chestnut hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a Roofer, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Irann took refuge in the old dungeon and found the beat up falchion and armor she uses now. After a long history of fighting, Irann and her spouse have recently divorced.

Motivation: Revenge.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Irann Mystralath, Female Elf Warrior 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Senteq Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Roofer, Senteq learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Roofer.

Motivation: Wants to open a new tavern; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Artistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Senteq Fabblestabble, Male Gnome Adept 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Performance +6, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ethereal Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He carries a battered sickle and tarnished scimitar as well. His cinnamon fur is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy, Ugly. Bonds: Nature. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Ethereal Prim Posies, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 13 (+1)18 (+4)
Skills Intimidation +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Rimple Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His brown hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his old friends.

Flaws: Lazy. Bonds: Attractive, Has a crush, Rich, Adventurer. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Rimple Sympony, Male Gnome Bard 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp. 1 Climber’s kit. 1 Backpack. 1 Superior lock.


Social Check DCs


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is red and curly. His fierce blue eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Layabout, who enjoyed hunting, Trey was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and doesn't want to be a performer and was forced into it by his family

Ideals: Impeccable. Bonds: Attractive, Rich, Family, Nature. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Denholm, Male Human Adept 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 70 gp. Amethyst (90 gp). 1 Banded mail.


Social Check DCs

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