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Advanced [show]


Warryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Warryn took refuge in the large cave and found the beat up halberd and armor he uses now. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Nature. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Warryn Folkor, Male Gnome Cleric 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs


Kansif Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her brown hair is matted, messy, and big. She has several tiny amber earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Kansif was born in the north. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Kansif Royal, Female Half-Orc Fighter 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Dayereth Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Halfling people; and to get a good night's sleep

Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Dayereth Blum, Male Half-Elf Expert 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Vepar Speed, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length red hair. Her white eyes have a joyful gleam in them most of the time.

Personality: She exudes charisma. She is a tour de force of persuasion. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Vepar Speed, Female Tiefling Rogue 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Red-brown spinel (40 gp). Chrysoprase (60 gp). Jet (40 gp).


Social Check DCs


Vapula Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She prefers to wear flannel. Her brown hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Mercenary.

Motivation: She is unsatisfied with her job; and many dire rats want her driven away

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Vapula Fear, Female Tiefling Warrior 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 18 (+4)16 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 14
Languages Common, Orc, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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