Delg Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and beady.
Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Delg was raised in a hard working conservative environment. A gifted student he started as a Architect, but he got bored and became a Spy. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Job, Rich, Slave. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp.
Cairn Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He keeps his purple hair in a flapper bob. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.
History: Cairn lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and regain custody of his son
Flaws: Ugly, Shy, PTSD. Bonds: Poor, Adventurer, Family. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Dagger Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a pastel suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His beige fur is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp. 3 Antitoxin.
Numba Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright tan dresses and hats. Her black hair is heavily combed to the right. Her violet eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. By chance she met her brother recently and the two have been together since.
Motivation: She's looking for her big break; and regain custody of her daughter
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Nature, Adventurer. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Valida Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a pair of adventurers, Valida grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she uses money and sex appeal to get what she needs
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer, Rich. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. 1 Everburning torch.
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