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NPC Generator

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Advanced [show]


Sutha Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female dresses well, wearing black shirts, loose pants, and blazers most of the time. She is tall, broad shouldered and powerfully built. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are violet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted psionic powers by her dying brother.

Motivation: She feels threatened by others.

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sutha Hartford, Female Half-Orc Aristocrat 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Druidic, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Gildmak Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large white jacket. He keeps his auburn hair in a flapper bob. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Sellsword again; and he is greedy

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Gildmak Smoothhands, Male Halfling Cleric 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. White pearl (160 gp).


Social Check DCs


Ownka Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered hammer and tarnished scythe as well. Her red hair has been sun bleached extensively. Her brown eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Ownka was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She inherited the family business which she has now maintained for 14 years.

Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a cartwright and was forced into it by her family

Ideals: Fighting. Bonds: Rich, Family, Job, Attractive. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Ownka Wentworth, Female Half-Orc Expert 2
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1900 sp. Red spinel (70 gp). Jade (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his yellow fur up. His eyes are likewise green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Stylist, who enjoyed hunting, Windy was taken on many hunting expeditions. His divine abilities were realized during a raid on his village. During his travels, Windy and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Windy discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Windy fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Bather

Voice: American accent

Attributes [hide]

Windy Shore, Male Tabaxi Paladin 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)18 (+4) 15 (+2)15 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Undercommon, Druidic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 280 gp. Solid gold idol (200 gp).


Social Check DCs


Oppleby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a blue coat, and sports empty pouches on his belt. His auburn hair is slicked back into a classic pompadour. This hazel eyed westerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. After coming to the age of reason, Oppleby took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Spice Merchant.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Gifted, Impeccable. Bonds: Criminal record, Immigrant, Job. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Oppleby Horcusporcus, Male Gnome Sorcerer 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 500 sp.


Social Check DCs

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