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NPC Generator

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Advanced [show]


Mreksh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His red crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Mreksh hails from a village terrorized by illithids. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Mreksh Hshhsstoroth, Male Dragonborn Wizard 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)17 (+3) 18 (+4)18 (+4)
Skills Animal Handling +6, History +5
Senses Passive Perception 14
Languages Common, Druidic, Aquan, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1600 sp. White pearl (130 gp).


Social Check DCs


Traubon Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt with thin grey vertical stripes and tan pants. With bright white hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Traubon was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wishes to resurrect an old love; and to end his boredom

Ideals: Impeccable. Flaws: Mundane. Bonds: Religious, Family, In love. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Traubon Deepdelver, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Eldon Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a blue poncho over his likewise colored trousers and shirt, and is pretty ugly. He has styled his red hair well, parting it to the right. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Eldon was raised in a hard working conservative environment. Through the years after Eldon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Eldon's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Expand his business; and to be a animal trainer again

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Eldon Nopenstallen, Male Gnome Warlock 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Soveliss Berevan, Male Elf [Permalink]

Personal [hide]

Description: This eastern man dresses well, wearing blue shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Soveliss was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out north to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Soveliss Berevan, Male Elf Warlock 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills History +2, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Ilde Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears just a brown suit. Her clothes are grease stained in places. She keeps her golden hair in a pixie cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many illithids want her driven away

Flaws: Terse, Mundane. Bonds: Poor, Immigrant, Enemies. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Ilde Hammerstone, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 10 (+0)6 (-2)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Smoky quartz (40 gp). Blue quartz (13 gp). Tourmaline (80 gp).


Social Check DCs

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