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NPC Generator

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Advanced [show]


Claira Floshem, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). Her hair is long and white with streaks of silver, and is pulled back with small tan clips. Her eyes are likewise gray.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: The child of southern immigrants she idolized her mother. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She left for the south, certain she would find work there.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Enemies, In love, Immigrant. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Claira Floshem, Female Elf Commoner 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Freshwater pearl (8 gp). Deep blue spinel (800 gp).


Social Check DCs


Findex Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears silk and lounges about seductively. She has done her best to style her black crest to look like a famous performer. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Findex took refuge in the large cave and found the beat up spear and armor she uses now. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Someone believes her a fraud.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Enemies, Nature. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Findex Turnuroth, Female Dragonborn Warlock 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 10000 cp. Eyepatch with mock eye of sapphire and moonstone (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Art Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears pastel cloth garments or leather armor. His fur is lavender and very short. He is baby faced.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Poor. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Art Paws, Male Tabaxi Druid 4
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 2 Tanglefoot bags.


Social Check DCs


Dagger On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. She carries a battered greatsword and tarnished shortspear as well. She sports a flattop fur cut. Her yellow eyes are passionate and lively.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dagger took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She then took over the family business and is one of the better Masseuse for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Bonds: Job, Rich, Nature. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Dagger On the Mountaintop, Female Tabaxi Rogue 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 380 gp. 1 Simple lock.


Social Check DCs


Huru Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely black suit with red socks and a vest with buckled shoes, and carries shortspears. Her blonde hair is wavy and long. She has several tiny sapphire earrings on each ear.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them

History: Sold as a small child to a necromancer, Huru was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Rich, Mentor. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Huru Colton, Female Half-Orc Warrior 2
Medium (4'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 18 (+4)7 (-2)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 280 gp. Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Half-Plate.


Social Check DCs

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