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Advanced [show]


Cask Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. She has dyed her greying gray fur a little too much giving a sharp gray color. Her eyes are hazel and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was granted necromantic powers by her dying sister.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Cask Wing, Female Tabaxi Rogue 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Morkral Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His blonde hair and beard is wavy and long. This gray eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Morkral never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and retire the richest man in the south

Ideals: Entrepeneur, Joker. Flaws: Secretive. Bonds: Military, In love. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Morkral Strongheart, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His head has been shaved. He has gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Marry his brother to traveling adventurers; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Erky Pingun, Male Gnome Barbarian 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Blue quartz (12 gp).


Social Check DCs


Emmeline Blythe, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. She wears a small hat to cover her moderate length red hair. Her eyes are violet and beady.

Personality: She is calm most of the time but flees social interaction. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A powerful necromancer made her what she is. She moved from fad to fad and when she turned 15 she discovered music. Some 5 years later her spouse died after the birth of her son. Heartbroken, Emmeline never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, In love, Mentor. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Emmeline Blythe, Female Human Barbarian 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Vani Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears baggy red pantaloons and a brown scarf. She wears her black hair up. Her face is scarred and worn.

Personality: She loves telling others what to do and how they should feel about things. Around other people she will do her best to conceal her emotions and appear jolly.

History: She served in the navy to pay for her family's outstanding loans. When Vani reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Vani Wildheart, Female Halfling Bard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 5000 cp. Star rose quartz (70 gp).


Social Check DCs

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