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Advanced [show]


Damaia Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple green robe with brown stripes complete with hood. She has black hair. Her eyes are white and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She works hard and plays hard.

History: Her mother raised her in a mountain cabin. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and she is content

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Nature. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Damaia Ideal, Female Tiefling Wizard 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Carrie Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and chestnut with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. This green eyed easterner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated, Artistic. Bonds: Adventurer, Religious, Mentor. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Carrie Erenaeth, Male Half-Elf Adept 4
Medium (5'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 44000 sp.


Social Check DCs


Kyle Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His tied-back hair is auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Fletcher, Kyle learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Entrepeneur, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Kyle Staurheim, Male Half-Elf Aristocrat 4
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Dagnal Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey coat over a tan low-cut shirt, and a broad hat upon her head. She is bald on top and has large chestnut tufts of hair around her ears. She has a dull look in her green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Family, Poor. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dagnal Bigtoe, Female Dwarf Paladin 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Banded mail.


Social Check DCs


Baern Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt with thin tan vertical stripes and blue pants. His hair is brown and very short. His ears are large.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Baern Rumnaheim, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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