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NPC Generator

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Advanced [show]


Riswynn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a brown small hat and brown clothes. She is tall, broad shouldered and powerfully built. Her black hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are violet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has money and likes to spend it; and meet up once more with her childhood friend

Ideals: Optimist, Entrepeneur. Bonds: Job, Adventurer, Rich. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Riswynn Fireforge, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 50 gp.


Social Check DCs


Cloud Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He has moderate length black fur. His eyes are copper and beady.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Carter soon after.

Motivation: He is unsatisfied with his job; and to be a server again

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Cloud Of Shadows, Male Tabaxi Paladin 1
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Hunter Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man is renowned for his bright yellow suits and hats. He has a long auburn beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Performer father left him crippled. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Athletic, Impeccable. Flaws: Hedonist, Disease. Bonds: Adventurer, Debt. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Hunter Berevan, Male Half-Elf Monk 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Ahrim Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has purple hair. His eyes are likewise white.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He became a Server soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Attractive, Job, Military, Slave. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Ahrim Delight, Male Tiefling Wizard 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp. 1 Masterwork studded leather.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a lance on his belt. He has a slight overbite and is overall scrawny. He keeps his blonde hair in a flapper bob. He has a dull look in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: Gunter was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Bonds: Job, Family. Occupation: Guard

Voice: German accent

Attributes [hide]

Gunter Mitchell, Male Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 13 (+1)16 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Obsidian (15 gp).


Social Check DCs

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