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Advanced [show]


Bimpnottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, she is an attractive figure. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long golden hair kept up in a rat tail. She has a tattooed face.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Criminal record, Job, Religious. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Bimpnottin Ironhide, Female Gnome Adept 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Giant, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Skamos Shame, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He keeps his silver hair in a pixie cut. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Skamos was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and doesn't want to be a miller and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Skamos Shame, Male Tiefling Monk 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Chrysoberyl (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Mardnab Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A 3'1" northern woman, she has a large blue mantle and cape that has been intricately interwoven into her brown robe. She wears a small hat to hide her balding. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Mardnab does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She is a Hag in disguise. Through the years after Mardnab was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mardnab's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Antagonistic, Depressed. Bonds: Military, Adventurer, Family. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Mardnab Raulnor, Female Gnome Druid 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 cp.


Social Check DCs


Kathra Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears grey leather gloves, a grey jacket, and tight pants. Her blonde hair is kept up in a ponytail inside a Stetson hat. Her fierce blue eyes like to dwell on things.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kathra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kathra. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of her son

Ideals: Gifted. Bonds: Criminal record, Immigrant, Family. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Kathra Lutgehr, Female Dwarf Warrior 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 17 (+3)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Williamina Kelsey, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears grey cloth garments or leather armor. She has moderate length auburn hair. Her eyes are likewise violet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She works hard and plays hard.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and she feels that her past leaves her morally obligated to help

Flaws: Insomniac, Hedonist, Mundane. Bonds: Criminal record, Job. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Williamina Kelsey, Female Human Commoner 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)18 (+4) 14 (+2)15 (+2)
Skills History +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Dwarven, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 90 gp. Coral (100 gp).


Social Check DCs

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