Oolah Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears white cloth garments or leather armor. Her silver hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great joy in being the best Cartwright in town.
History: She got into the Cartwright business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up work as a Cartwright and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Further expansion of business; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Emotional, PTSD. Bonds: Job. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).
John Paxton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey armored body suit, with a simple brown line shooting up and back down. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Tanner, his mother struggled to pay the bills. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. John's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Taklinn Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His golden hair is thinning but still full. He has amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to protect his home
Ideals: Philantrophist. Flaws: Shy, Disease, Insomniac. Bonds: Poor. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp. Jade (60 gp).
Bathin Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a black collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Bathin and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Terse, Antagonistic. Bonds: Religious. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Obsidian (14 gp). 1 Breastplate.
Quespa Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears green cloth garments or leather armor. She has done her best to style her blue crest to look like a famous performer. This gold eyed northerner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Quespa lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She has dedicated herself to building a better trade route.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to unite with her brother
Flaws: Shy. Bonds: Adventurer, Family, Job, Debt. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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