Balifra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a brown vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. Her golden hair is thinning but still full. Her amber eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also is a firm believer in the womanly ideal.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she is content
Flaws: Ugly, Mundane, Impulsive. Bonds: Immigrant, Religious. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 700 sp.
Georgina Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. She wears a small hat to cover her moderate length black hair. This amber eyed westerner is not easily forgotten.
Personality: Georgina is depressed about a lot of things. She tends to be a nihilist. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Depressed. Bonds: Military, Job, Adventurer. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnoll, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp.
Oriel Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her yellow robe and has her shortbow always slung over her shoulder. She has done her best to style her red hair to look like a famous performer. Her skin is flawless and her brown eyes scan people very quickly.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is skeptical of what others tell her and is slow to trust.
History: Gifted from a young age, Oriel studied abroad. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Shy. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp.
Pirithin Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" western man, he wears bulky white painted plate armor. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: Marry his brother to traveling adventurers; and he wants to meet his childhood hero
Flaws: Greedy. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 3000 cp. 1 Banded mail.
Aramil Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to get a good night's sleep
Flaws: Ugly, Impulsive, Selfish, Disease, PTSD. Bonds: Poor. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
