Seddit Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a moderate pudge and is not very fit. She wears a colorful flower in her chestnut hair. She has several tiny sapphire earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Seddit was born the youngest of three triplets. Seddit liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has money and likes to spend it; and wants to raise her children well
Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Nature. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Silver holy symbol.
Antinua Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She wears her golden hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Antinua embodies much of what other species detest in the Half-Elves. She also has developed a complete distrust of the Laborer profession.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Laborer father left her crippled. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Flaws: Insane, Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Malquis Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her silver hair is braided into rings. Her blue unseeing eyes seem to look past you.
Personality: Malquis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Sold as a small child to a wizard, Malquis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has recently gotten a pet goose that steals things from people.
Motivation: To protect her home; and she has decided she is irredeemable
Ideals: Impeccable. Flaws: Disease. Bonds: Mentor, Criminal record, Guardian. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll, Auran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Malachite (16 gp). White pearl (140 gp). Obsidian (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.
Arara Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her blonde hair is cut short. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Arara has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To find somewhere to settle down; and nothing but the best is good enough for her
Ideals: Impeccable, Joker. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Hematite (12 gp). Chrysoprase (50 gp).
Sorath Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has styled her black hair well, parting it to the right. She wears crescent spectacles with a black brim.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.
Motivation: She is greedy.
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Rich, Family. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!