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Advanced [show]


Pelaios Madness, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His hair is brown and curly. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Pelaios Madness, Male Tiefling Commoner 1
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)18 (+4) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Giant, Draconic, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gorgûm Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His skin is also unnaturally pale. His chestnut hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Mentor, Job. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Gorgûm Myerscough, Male Half-Orc Expert 2
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Black velvet mask with numerous citrines (170 gp). A silver and pearl hairclip (50 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Felosial Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female likes to wear violet tank tops with black skirt. She is tall, broad shouldered and powerfully built. Her long auburn hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She will rave to anyone who will listen. She is afraid of women and trembles around them

History: She was raised in a island tribe. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and wants to open a new tavern

Flaws: Insane, Shy. Bonds: Nature, Criminal record, Job. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Felosial Azzo, Female Half-Elf Monk 2
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 330 gp.


Social Check DCs


Korfel Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and brown with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Korfel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Korfel. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Korfel Ilphelkiir, Male Elf Ranger 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 17 (+3)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Vicky Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears light armors faded through time and improper care. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her fierce blue eyes like to dwell on things.

Personality: Prone to second guessing herself, she comes off as nervous. She enjoys reading and quiet.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Shy, Antagonistic. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Vicky Elsing, Female Half-Elf Barbarian 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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