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Advanced [show]


Drifting Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is beige and curly. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 5. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drifting Of Storm, Female Tabaxi Warlock 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 8 (-1)18 (+4)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 1100 sp.


Social Check DCs


Balimaar Paxton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is bald on top and has large black tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Addict, Mundane. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Balimaar Paxton, Male Human Commoner 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears his white hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Family, Immigrant. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Vondal Deepdelver, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 2000 cp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Sindri Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries bows. His black hair is slicked back into a classic pompadour. He has brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Sindri was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He has money and likes to spend it; and revenge

Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Rich. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Sindri Fiddlefen, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Crampernap Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man usually wears his tan robe and has his spear always slung over his shoulder, and sports empty pouches on his belt. He has shaved his head bald. His eyes are likewise amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: Born in the north to a Guard, Crampernap learned a great deal about his mother's area of expertise. In his 14th year, his parents were killed by a brigands raid, leaving Crampernap alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: To be a Spice Merchant again; and tabaxi compassion

Ideals: Joker. Flaws: Addict, Racist. Bonds: Job, Enemies. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Crampernap Timbers, Male Gnome Aristocrat 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: White pearl (140 gp). Red-brown spinel (140 gp). Malachite (11 gp).


Social Check DCs

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