Cagak Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of longbows on his belt, each one with a jet on the hilt. His hair is long and red with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His brown eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Greedy, Mundane. Bonds: Attractive. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
Possessions: 1 Thunderstones.
Trey Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. He has black hair. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
Miles Atterton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a golden handlebar mustache and slicked back golden hair. His fierce gray eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Jeweler business at a young age. Miles was born on a far northern island where he grew up under the tutelage of his mother, an expert Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Bonds: Poor, Family, Job, Immigrant. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 50 gp.
Nimble Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears baggy brown pantaloons and a pastel scarf, and is pretty ugly. Her orange fur is lengthy. Her eyes are yellow and she is always smoking a pipe.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Layabout arts, while her father instructed her in etiquette, music and courtly manner. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. After a long history of fighting, Nimble and her spouse have recently divorced.
Motivation: Someone believes her a fraud; and revenge
Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. White pearl (160 gp). Freshwater pearl (15 gp).
Chenna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white top hat and white clothes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her auburn hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She can't help but pocket interesting objects she comes across
History: Chenna was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Logical. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Druidic, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Alexandrite (200 gp).
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