Bree Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tattered old clothes. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her green eyes are passionate and lively.
Personality: Bree is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in a small mountains village. As a young adult she joined a group advocating for an improvement in Halfling conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and an old rival family wants her found
Ideals: Extrovert, Joker. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Jade Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His fur, while still mostly beige, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. Jade enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a wizard, Jade was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Opinionated. Flaws: Addict, Hedonist. Bonds: Mentor, Criminal record. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1100 sp. 1 Masterwork Common Melee.
Gilbert Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His blonde hair is long and unkept. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Addict, Insane. Bonds: Religious. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Beiro Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears violet leather gloves, a violet jacket, and tight pants. With bright black hair and a scraggly beard. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Beiro studied abroad. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: In love, Adventurer. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. Obsidian (8 gp).
Beast Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his black fur down. His green eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend; and marry his sister to traveling adventurers
Flaws: Ugly. Bonds: Job, Adventurer, Mentor, Family. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!