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NPC Generator

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Advanced [show]


Breena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Hunter. Her black hair is still thick. Her blue eyes have a joyful gleam in them most of the time.

Personality: She has a massive crush on the younger sibling of the Hunter who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the west to a Hunter, Breena learned a great deal about her mother's area of expertise. Breena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Breena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 10 years later her spouse died after the birth of her son. Heartbroken, Breena never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wants a kiss.

Ideals: Athletic. Bonds: Has a crush, In love, Job, Criminal record. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Breena Daergel, Female Gnome Warrior 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)10 (+0) 11 (+0)18 (+4)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Zagga Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a fancy black dress. Her hair is greying and her face has many wrinkles. Her green eyes are slightly larger than normal.

Personality: This woman loves music and to teach people music more than just about anything. Further she is a bit of a stoner and is frequently out of it.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zagga took refuge in the ruined castle and found the beat up trident and armor she uses now. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She loathes her own lifestyle; and revenge

Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Attractive, Nature, Enemies. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Zagga Lindsay, Female Half-Orc Aristocrat 2
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)6 (-2) 15 (+2)15 (+2)
Skills Performance +4, Religion +0
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Grigi Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She typically wears black cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. Her eyes are brown and catlike.

Personality: She is extraordinarily eccentric. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Grigi was born with her father's beautiful face. After coming to the age of reason, Grigi took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.

Motivation: Revenge.

Ideals: Gifted. Flaws: Insane. Bonds: Slave, Enemies, Attractive. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Grigi Dudley, Female Half-Orc Cleric 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Blossom Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. She has a moderate pudge and is not very fit. Her hair is short and auburn. Her blue eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Blossom is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She got into the Beggar business at a young age. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's attracted to the PC; and wants to open a new tavern

Flaws: Mundane. Bonds: Family, Job, Has a crush. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Blossom Greenbottle, Female Halfling Rogue 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Sapply Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He is bald on top and has large black tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Sapply grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Locksmith soon after.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Military, Adventurer, Rich. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Sapply Ironhide, Male Gnome Paladin 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs

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