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Dazzazn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He has done his best to style his brass crest to look like a famous performer. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Navigator in town.

History: Born in the north to a Navigator, Dazzazn learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Dazzazn Clethtinthiallor, Male Dragonborn Druid 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)18 (+4) 14 (+2)18 (+4)
Skills Arcana +6, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Orc, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 150 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).


Social Check DCs


Shedinn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has done his best to style his blue crest to look like a famous performer. His fierce red eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Shedinn's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and he's attracted to the pc

Ideals: Impeccable, Joker. Flaws: Mundane. Bonds: Religious, Has a crush. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Shedinn Pyraxtallinost, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1700 sp.


Social Check DCs


Birel Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her red hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses divination through singing.

History: When she was but 3 years old her parents immigrated from the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: She feels threatened by others; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Birel Iranapha, Female Elf Wizard 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Dagger Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her red fur has been sun bleached extensively. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Assassin, but she got bored and became a Farmer. She became a Farmer soon after.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a farmer and was forced into it by her family

Ideals: Justice, Philantrophist. Bonds: Religious, Job, Family. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Dagger Of Clay, Female Tabaxi Warrior 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Mantus Moral, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in green turtlenecks beneath a yellow coat with blue slacks. He has brown hair. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Poor, Enemies. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Mantus Moral, Male Tiefling Aristocrat 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)17 (+3) 17 (+3)18 (+4)
Skills History +5, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Amethyst (160 gp). Rock crystal (40 gp).


Social Check DCs

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