Isabella Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an entirely violet suit with green socks and a vest with buckled shoes. She has slicked back chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Gifted from a young age, Isabella studied abroad. Her parents enrolled her in a Adept school at a young age so that she could practice her psionic talents. Recently she has begun working with bootleggers and crooks.
Motivation: Wishes to resurrect an old love; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Shy. Bonds: Military, Criminal record, In love. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 280 gp.
Felosial Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large yellow jacket. She has shaved her head bald. She has a dull look in her amber eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Felosial hails from a village terrorized by gnolls. She helped her mother out around the business and became quite the natural. She has been saving her money to try and buy her brother's freedom.
Motivation: To share knowledge with the world; and balancing her hectic life and new tailor responsibilities is difficult
Ideals: Logical. Bonds: Job, Adventurer, Enemies, Family. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp. 1 Masterwork Common Melee.
Semyaza Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. She wears her purple hair down. Her eyes are white and catlike.
Personality: Semyaza speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She has never given up on her music dream.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist, Artistic. Bonds: Immigrant. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp.
Philomena Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.
Personality: She speaks before she thinks and is too direct. She is frequently practicing swordplay.
History: She was born in the north. Philomena was born on a far northern island where she grew up under the tutelage of her father, an expert Blacksmith. She left for the north, certain she would find work there.
Motivation: To prove her worth to the world; and she is greedy
Flaws: Ugly, Impulsive. Bonds: Rich, Military, Immigrant. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Aquan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Rangrim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a long, brown, dusty cloak. His black hair is matted, messy, and big. His gray eyes peer out from beneath his Stetson brown hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 10 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

