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Advanced [show]


Roge Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His black hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Roge was raised in a hard working conservative environment. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Sellsword again; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Roge Underbough, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)18 (+4) 9 (-1)13 (+1)
Skills Acrobatics +6, History +6
Senses Passive Perception 9
Languages Common, Halfling, Giant, Infernal, Celestial, Auran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Kairon Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is red and very short. His eyes are likewise red. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Pacifist. Flaws: Lazy. Bonds: Attractive, Nature, Rich. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Kairon Instinct, Male Tiefling Warlock 2
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Athletics +6, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 10000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Breastplate.


Social Check DCs


Darrak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Interpreter business at a young age. He worked as a nervous Interpreter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge.

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Enemies, Job. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Darrak Gorunn, Male Dwarf Adept 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 320 gp. 1 Small steel mirror.


Social Check DCs


Korfel Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt and is in decent physical shape. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Korfel and his spouse have recently divorced.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Korfel Teinithra, Male Elf Bard 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His long white hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Norman Graeme, Male Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp.


Social Check DCs

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