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NPC Generator

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Advanced [show]


Maiathah Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). She has done her best to style her brown hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is mildly Elf supremacist, though she does not identify as such. She would rather hide behind her crafts than deal with other people.

History: She was born at the edge of vast forest. As a young adult she joined a group advocating for an improvement in Elven conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Halfling people; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Immigrant, Nature. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Maiathah Ariessus, Female Elf Paladin 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp. Red spinel (50 gp).


Social Check DCs


Caelynn Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she usually wears her tan robe and has her longbow always slung over her shoulder. She wears her chestnut hair up. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Caelynn is depressed about a lot of things. She tends to be a nihilist. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a wizard, Caelynn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out; and expand her business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Mentor, Job, Slave. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Caelynn Ilphelkiir, Female Elf Aristocrat 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 4 Acid flasks.


Social Check DCs


Zagga Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She is generally well dressed albeit a few years behind the times. Her long black hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A true patriot, Zagga would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Zagga was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Her mother was a soldier and died while she was still young. Zagga was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Terse. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Zagga Altham, Female Half-Orc Wizard 1
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 16 (+3)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Crowbar.


Social Check DCs


Keyleth Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Marshal uniform. She wears her chestnut hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Marshal for hire.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Pacifist. Bonds: Job, Attractive, Criminal record. Occupation: Marshal

Voice: German accent

Attributes [hide]

Keyleth Mystralath, Female Elf Fighter 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Medrash Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Banker, and he perpetually has his shortspear ready. His long silver crest is drawn into a two foot long braid. His fierce gold eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Medrash was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Banker soon after.

Motivation: Expand his business.

Ideals: Fighting, Justice, Philantrophist. Bonds: Job, Attractive. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Medrash Raghthroknaar, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Auran, Gnoll
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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