Sannl Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her white hair. Her eyes are brown and catlike.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Sannl was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and she's looking for her big break
Bonds: Attractive, Criminal record, Military, Poor, Adventurer. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 220 gp. 1 Superior lock.
Namfoodle Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.
History: Born to a Beggar, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Joker. Flaws: Insane. Bonds: Poor, Attractive, Has a crush. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Taklinn Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy grey suit. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north to a Spice Merchant, Taklinn learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Disciplined. Bonds: Attractive, Adventurer, Job, Family. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
Possessions: 290 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp).
Torinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. His crest is black and very short. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: He was born in the east, but his parents moved at a very young age to the west. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Depressed, Addict. Bonds: Immigrant, Criminal record. Occupation: Butcher
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.
Eiravel Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy golden hair. His eyes, though not visible through his cowl, are green.
Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Disease, Impulsive. Bonds: Attractive, Adventurer, Slave. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 6 (-2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. Hematite (10 gp).
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