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Advanced [show]


Grigi Soames, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt, and carries flails. She has slicked back red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 10th year, her parents were killed by a illithids raid, leaving Grigi alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Grigi Soames, Female Half-Orc Rogue 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnome
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Srorthen Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man typically wears black cloth garments or leather armor. His rusty crest is matted, messy, and big. He has gleaming, smiling gold eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Srorthen Raghthroknaar, Male Dragonborn Fighter 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ozyman Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His hair is short and red. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ozyman was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He has worked as a Blacksmith like his mother before him.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Ozyman Tallfellow, Male Halfling Warrior 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Amethyst (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He has no fur. This amber eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Slave, Adventurer, Guardian. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Pelt Hummingbird, Male Tabaxi Wizard 5
Medium (6'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Athletics +7, Deception +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Celestial, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 400 gp. Alexandrite (1400 gp). Amethyst (140 gp).


Social Check DCs


Nimble Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears rags and sports a simple walking cane. She wears a colorful flower in her cinnamon fur. Her green eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: Wants a kiss; and balancing her hectic life and new shipwright responsibilities is difficult

Ideals: Gifted. Bonds: Poor, Attractive, Slave, Job, Has a crush. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Nimble Prim Posies, Female Tabaxi Wizard 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Obsidian (14 gp).


Social Check DCs

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