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Advanced [show]


Nedda Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in white turtlenecks beneath a brown coat with grey slacks. Her red hair is thinning but still full. Her violet eyes dart from person to person.

Personality: A deeply religious woman she believes everything happens for a reason. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Nedda grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Regain custody of her son.

Flaws: Impulsive. Bonds: Religious, Adventurer, Family. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Nedda Jamjar, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Rosamund Moreno, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a brothel owner, Rosamund was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Rosamund Moreno, Female Human Bard 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 90 gp. Rose (40 gp).


Social Check DCs


Gerald Stanton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a fancy brown suit. He has a very tight haircut. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Stanton, Male Human Aristocrat 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Edge Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and grey robe with the hood down. His gray fur has been sun bleached extensively. His eyes are likewise blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Edge is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. Edge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice. Flaws: Depressed. Bonds: Enemies, Rich, Adventurer. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Edge Prim Posies, Male Tabaxi Warlock 2
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: Banded agate (9 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Avice Reid, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She prefers to wear brown pants and tee shirts. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady blue eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Avice Reid, Female Human Fighter 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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