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Advanced [show]


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his nunchaku ready. His hair is silver and curly. He has a dull look in his amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Courier mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Druid 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 16 (+3)6 (-2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Skamos Terror, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is greasy and uncared for. His eyes are black and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Retire the richest man in the north; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Skamos Terror, Male Tiefling Barbarian 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)18 (+4) 17 (+3)16 (+3)
Skills Deception +5, History +6
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Quick Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with black and green striped suspenders. She wears various colorful collared shirts. She carries with her a set of quarterstaffs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her gray fur up. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Quick was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting. Flaws: Secretive. Bonds: Enemies, Poor, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Quick Moon, Female Tabaxi Sorcerer 4
Medium (5'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 12 (+1)18 (+4)
Skills Performance +6, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Baggi Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her skin is fair and her fingers are delicate and long. Her hair is short and golden. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Baggi was born the youngest of three triplets. She has had some formal dancing training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Baggi Hartford, Female Half-Orc Adept 2
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1900 sp. Silver comb with moonstones (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Half-Plate.


Social Check DCs


Vepar Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy dark red stubble. She wears a green armored body suit, with a simple grey line shooting up and back down. She has a hunchback. She wears a broad hat to cover her moderate length dark red hair. Her face is covered beneath a completely black helmet.

Personality: Vepar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted divine powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Vepar Felicity, Female Tiefling Expert 1
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Nature +6, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Aquan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Bloodstone (50 gp).


Social Check DCs

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